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  • Fantasy Fiction Weekly Roundup – June 20, 2025

    Hey folks, FantasyLitGuy here with this week’s fantasy fiction news roundup. Let’s dive into what’s been raising eyebrows in our corner of the literary world.

    Divine Rivals Gets the Hollywood Treatment

    Paramount Pictures won a competitive bidding war for Rebecca Ross’s “Divine Rivals,” the BookTok sensation that’s spent 125+ weeks on the NYT bestseller list. Sofia Alvarez (“To All the Boys I’ve Loved Before”) is writing the script. The romantasy title follows rival journalists who fall in love through magical typewritten letters during a war between gods. The film has influences of “You’ve Got Mail, World War I, and magic”—honestly not a combo I saw coming, but I’m here for it. Ross kept this secret since last August, which shows impressive restraint in our spoiler-happy world.

    World Fantasy Convention Merges with Fantasycon

    This year’s World Fantasy Convention (October 30-November 2) is combining with the UK’s Fantasycon in Brighton, creating what might be the largest fantasy/horror gathering in UK history. The convention features two themes: “Lyrical Fantasy” and “50 Years of British Fantasy and Horror.” Confirmed guests include Suniti Namjoshi, Vincent Chong, and Sarah Pinborough, with more announcements coming. Both the British Fantasy Awards and World Fantasy Awards will be presented at the event. This consolidation trend in conventions could create more influential “megacons” rather than multiple smaller ones scattered throughout the year.

    Royal Road Community Sees Genre Shift

    There’s an interesting discussion brewing on Royal Road about whether traditional LitRPG is losing ground to broader progression fantasy and general fantasy fiction. Authors and readers are noting that stories with fewer stat screens and game mechanics are garnering more views and followers than heavily stat-focused LitRPG. Some attribute this to reader fatigue with formulaic “D&D campaign” style narratives. The biggest hits on the platform still tend to use game-like elements sparingly while focusing on story and character development. It’s worth keeping an eye on whether this represents a temporary shift or a fundamental evolution in what web serial readers want.

    Aethon Books Doubles Down on LitRPG

    Despite questions about genre evolution, publisher Aethon Books is pushing forward with their June 2025 LitRPG releases, suggesting they’re confident in the market. They’re positioning themselves as specialists in “the very best LitRPG and Progression Fantasy books.” Meanwhile, promising new serials like “Ascension of the Primalist” and “Aggro” are gaining traction on Royal Road, showing that quality LitRPG still finds its audience when it’s well-executed. The key seems to be balancing game mechanics with genuine storytelling rather than drowning readers in stat blocks.

    Brandon Sanderson’s Stormlight 5 Marathon Continues

    Sanderson’s latest blog updates show “Wind and Truth” (Stormlight 5) is in heavy revision mode, with the author working on version 3.0 and aiming for a June deadline for the 4.0 draft. The book is reportedly at 491,000 words and counting. He’s been conducting “Tuckerizations”—putting fan names into the book—as a reward for hitting 500k YouTube subscribers. For context, this will conclude the first arc of the Stormlight Archive, so Sanderson is being extra careful to stick the landing. No official release date beyond “2025,” but given his track record, expect it when it’s genuinely ready.

    New Voices on Royal Road

    Several promising new LitRPG serials launched on Royal Road this month. “Magic’s Last Chance” went live June 16th with 100,000 words already written, posting five times weekly initially. “What Will Be” offers a slow-burn reincarnation story with LitRPG elements that’s getting positive early reviews. “Ceaseless Horizons” continues building an audience with its battle-mage progression story. These launches show the platform’s continued vitality as a proving ground for new authors, even as genre preferences evolve.

    Things are looking frothy out there, folks. It all suggests we’re in a healthy period of experimentation, evolution, and mainstream flirtation, rather than stagnation. Love to see it.

    Keep reading, keep supporting authors doing interesting work, and I’ll see you next week with whatever chaos the industry serves up next.

    Keep it weird,
    FantasyLitGuy

  • Fantasy Fiction Weekly Roundup – June 13, 2025

    Hey folks, here’s your end-of-week fantasy fiction roundup. Let’s dive into what’s been shaking up our corner of the literary world these past couple weeks.

    Amazon KDP Cuts Print Royalties (Again)

    Amazon dropped their print royalty rates from 60% to 50% for books under $9.99 on June 10th, and the fantasy community is scrambling. Most authors I’ know’ve spoken to are bumping their paperbacks to $11.99-$12.99 to stay at the 60% rate, which means the typical fantasy series starter just got more expensive. Not ideal when you’re trying to hook new readers with book one, but what choice do they have? Amazon giveth, and Amazon taketh away—usually the latter.

    LitRPG Goes Full Send

    Matt Dinniman’s “This Inevitable Ruin” (Dungeon Crawler Carl Book 7) hit #2 on the New York Times Audio Fiction list back in March, and the ripples are still spreading. Universal Studios and Seth MacFarlane are adapting the series for TV, which feels surreal to those of us who remember when LitRPG was dismissed as “not real fantasy.” Publishers Weekly just ran a feature titled “LitRPG Goes Mainstream,” and honestly, they’re not wrong. When Blackstone and Orbit are actively hunting LitRPG manuscripts, you know something fundamental has shifted.

    Tor Doubles Down on Diverse Fantasy

    Tor’s June lineup is worth noting: V.E. Schwab’s “Bury Our Bones in the Midnight Soil” (queer vampire epic spanning centuries) and Kate Elliott’s “The Witch Roads” show how traditional publishers are evolving their fantasy offerings. Meanwhile, Orbit dropped Holly Race’s “Six Wild Crowns” with a 70,000-copy first printing—that’s serious confidence in adult romantasy with sapphic themes and dragon fantasy elements. The market for diverse fantasy keeps expanding, and publishers are finally catching up to what readers actually want.

    r/Fantasy Rankings Shake Things Up

    Reddit’s annual Top Lists dropped some interesting shifts. Middle-earth reclaimed the #1 spot from Stormlight Archive, while First Law surged to #2—seems like completed series are having a moment. Poor Kingkiller Chronicle slid to #18, which tells you everything about reader patience with unfinished series these days. Most telling: both Dungeon Crawler Carl and The Wandering Inn cracked the top 25, proving web serials can compete with traditional publishing’s biggest names. The 2025 Fantasy Bingo explicitly accommodating LitRPG and progression fantasy is just icing on the cake.

    Royal Road Keeps Growing

    Royal Road’s Community Magazine Contest pulled 341 submissions—impressive growth for the platform. They’ve also bumped premium subscription prices (website premium now $3.49/$5.99), though existing subscribers stay grandfathered. The trending stories show diversification beyond traditional LitRPG into cyberpunk, time loops, and genre hybrids. It’s becoming the proving ground for what fantasy readers actually want, not what gatekeepers think they should want.

    Netflix’s Narnia Gets Star Power

    Greta Gerwig’s Netflix Chronicles of Narnia adaptation just added some serious firepower with Carey Mulligan joining Daniel Craig and Meryl Streep. They’re targeting a Thanksgiving 2026 IMAX release, which means Netflix is treating this like a genuine event film rather than streaming filler. Given how badly most fantasy adaptations turn out (including the earlier incarnation of this very series, starring…Daniel Craig.) I’m cautiously optimistic—Gerwig’s track record with Barbie and Little Women suggests she might actually understand the source material.

    Prime Video Grabs “Powerless”

    Amazon Prime Video is developing Lauren Roberts’ “Powerless” trilogy for television. If you haven’t read it, think dystopian fantasy with powers-based class systems—solid YA fantasy that could translate well to screen if they don’t water it down. After the mixed results with Wheel of Time and Rings of Power, Amazon needs some wins in the fantasy space. Here’s hoping third time’s the charm.

    Publishing Consolidation Continues

    The big publishers keep eating smaller ones: Simon & Schuster expanded internationally through Dutch publisher Veen Bosch & Keuning, while Hachette completed their Barnes & Noble publishing division acquisition. For authors, this means fewer but more powerful gatekeepers—though specialized imprints like Arcadia (Quercus’ SF/F relaunch) and Enchant (Entwined’s romantasy focus) are creating opportunities for genre-specific publishing. It’s a mixed bag, but at least someone’s paying attention to our corner of the market.

    That’s the week that was, folks. The fantasy publishing world keeps evolving at breakneck speed—sometimes in our favor, sometimes not so much. Keep reading, keep supporting the authors doing great work, and I’ll see you next week with whatever chaos the industry throws at us next.

    Stay sharp out there.

  • AI is eating publishing from both ends (and we’re all pretending it’s fine)

    Here’s the situation, folks: we need to talk about the AI elephant in the room, because it’s not just sitting ominously in the corner anymore—it’s rearranging the furniture, helping itself to your food, and leaving its damn prompts in published novels like dirty socks on your pillow.

    The war against the robots is here. We all thought we’d be facing down a 6’4” killing machine with an Austrian accent. Turns out our greatest foe is an overly friendly jumped-up chatbot that will happily provide a recipe for strawberry cheesecake.

    I’ve been watching this unfold for two years now, and I’m here to tell you something that might make you uncomfortable: the AI disruption of fantasy self-publishing isn’t coming. It’s here. And it’s eating our industry from both ends.

    On one end, you’ve got the democratization dream—AI tools making professional-quality covers, editorial assistance, and even decent prose accessible to anyone with a ChatGPT subscription. On the other end, you’ve got the slop tsunami—an endless flood of algorithmic garbage that’s drowning out real authors and turning Amazon into a digital slush pile.

    As always, YA is the canary in the mineshaft here. One 2023 study by indie Author Caitlyn Lynch put the number of entirely AI-generated YA romance novels at 81%

    Fantasy is next. And somehow, we’re all just… pretending this is fine.

    First the good news (yes, there is some)

    Let’s start with what’s actually working, because I’m not here to be a digital Luddite screaming at artificially rendered clouds.

    AI is legitimately solving real problems for self-published authors. Remember when getting a professional fantasy cover meant dropping $800-2000 and waiting weeks for revisions? Now you can generate something genuinely gorgeous with Midjourney for the cost of a decent lunch. I’ve seen indie authors create covers that would make traditional publishers weep with envy, all because they finally have access to tools that don’t require a degree from Art Center.

    Fantasy covers have always been about evoking atmosphere—dragons, castles, mysterious figures in cloaks, the whole nine yards. AI is actually brilliant at this because it excels at combining familiar visual elements in emotionally resonant ways. That dream-like, slightly surreal quality that makes Midjourney perfect for fantasy? That’s not a bug, it’s a feature.

    Across the process, the economics are transformative. Professional editing used to run $500-3000. Cover design was another $300-800. Formatting, marketing copy, audiobook narration—it all added up to thousands before you’d sold a single copy. Now Claude can help you tighten your prose, Midjourney can handle your cover, and AI narration is getting good enough that audiobook production costs are dropping through the floor.

    For progression fantasy and LitRPG authors especially, AI is proving invaluable for managing complex world-building. All you need to do is ask ChatGPT to keep track of your magic system’s rules across seven books, or to generate consistent stat progressions for your characters. These are exactly the kind of systematic, logical tasks that AI handles brilliantly.

    I know authors pulling in six figures who use AI extensively as a creative partner. Not to create their voice, but to amplify it. They’re writing faster, publishing more consistently, and building audiences that traditional publishers would murder for.

    A long time ago writers had no choice but to write entire novels on typewriters. Then word processors came along. Then laptops. In recent years great books have been written on almost entirely on iPhones. Any tool that makes life easier for proper authors and gets genuinely great writing into our hands is a net benefit. It isn’t cheating. It’s evolution.

    And the bad news (it’s badder than the good news is good)

    But here’s where we hit the wall, and it’s a big one.

    The slop is real, and it’s getting worse. Amazon has had to cap self-published uploads at three books per day. Three books per day. Think about that. Think about the kind of person who is perfectly happy generating an entire book using ChatGPT, then self-publishing it on Amazon more than three times a day. They can be nothing other than absolute charlatans. And apparently there’s enough of them that Amazon needed to put limits in place to stop them. 

    The kindle store lists over 1,000 books which site ChatGPT as a co-author. And they’re only the ones who chose to come clean.

    We’ve seen books where authors literally left their prompts in the published text. Lena McDonald’s “Darkhollow Academy: Year 2” included this charming passage: “I’ve rewritten the passage to align more with J. Bree’s style, which features more tension, gritty undertones, and raw emotional subtext beneath the supernatural elements.”

    It’s not just embarrassing for Lena MCDonald; it’s insulting to her readers. 

    When KC Crowne got caught with 171 titles containing AI artifacts like “Thought for 13 seconds,” it wasn’t just one bad actor. It was a glimpse into an entire ecosystem of people treating our genre like a content farm. They’re not writers. They’re not storytellers. They’re digital sharecroppers harvesting Kindle Unlimited page reads with algorithmic efficiency.

    This matters because fantasy readers are sophisticated. They notice when your magic system doesn’t make sense across chapters. They catch inconsistent character voices. They can smell derivative plots from orbit. 

    The tragedy is, the reader won’t know these failings until after they’ve bought the book. And that initial sale is the only thing these crooks care about. AI slop doesn’t just betray readers—it actively trains them to be more suspicious of self-published work in general. Which is taking a brilliant, positive trend and forcing it hard in the opposite direction. Nice work Sam Altman!

    Hey! Here’s 250 words on how I’m destroying your industry

    The really scary thing is that AI isn’t just changing how books get made. It’s changing what books are.

    When major publishers like Tor start using AI-generated assets “by accident” (twice now, for Christopher Paolini’s Fractal Noise and RuNyx’s Gothikana), when Sarah J. Maas gets AI-generated wolf heads on her covers through Adobe Stock, we’re witnessing in real time the normalization of artificial creativity in an industry built on human imagination.

    The economic pressures are only getting worse. Median author income hit $20,000 in 2022, with only half coming from book sales. When you’re competing against someone who can pump out three “novels” a day using ChatGPT, how do you price your work? How do you justify spending six months crafting a story when the bot next to you is optimizing for engagement metrics and SEO keywords?

    We’re teaching readers to accept lower standards. Every AI-generated book that gets decent reviews because it hit the right tropes and kept the plot moving is quietly lowering the bar for what constitutes acceptable storytelling. When readers start expecting books to feel like algorithmic modules of content —predictable, optimized, safe—what happens to the weird, wonderful, genuinely surprising stories that make this genre worth reading?

    The I mentioned earlier about how ChatGPT is perfect for tracking progression fantasy and LitRPG? It also makes these genres particularly vulnerable to abuse. When AI can competently handle stat progressions and skill trees, what’s left that feels uniquely human?

    So how do we be more Sarah Connor?

    AI tools are here to stay, and many of them genuinely make books better. But if we want to stop the whole sector going up like the Hindenburg (and as fast), we need to get smart about this, like yesterday.

    First, let’s stop pretending AI assistance and generative AI are the same thing. Using Claude to polish your dialogue is fundamentally different from asking it to write your novel. One refines your voice and saves you some gruntwork; the other creates a voice for you (the same one its created for thousands of others) and demands none of the qualities it takes to become a great writer. The distinction is crucial.

    Second, we need better detection and curation. Amazon’s three-book per day limit is a start, but platforms need to get serious about filtering non carbon-based garbage. If Spotify can identify AI-generated music, Amazon can flag AI-generated novels. The technology exists—it’s just a question of which approach will make Mr Bezos the most money. Which brings us onto point three.

    As a community and a cash cow, we need to reach a point where the avalanche of AI generated dirge stops making financial sense to anyone involved. Starting from the teenagers using it as a summer side-hustle, up through the publishing houses who’’s bottom line keeps them up at night, and all the way to the top of the Amazon shareholder food chain. That means identifying it, and buying a lot less of it. Seeking out authors with real online presence, consistent publishing histories, and actual human responses to reviews is a good start. Supporting writers who engage with their communities like humans, not engagement-optimization bots, will be a great help too.

    Most importantly, we need to elevate what AI can’t do. Genuine emotional intelligence. Cultural specificity. Personal experience. The kind of messy, human insight that turns a decent story into something that changes how you see the world.

    AI can write you a perfectly serviceable hero’s journey. It can’t write you Jorg Ancrath’s particular brand of charming sociopathy, or Harry Dresden’s relationship with technology, or the specific way N.K. Jemisin uses geological metaphors to explore systemic oppression.

    Most of us become avid readers because at some point in our lives a certain text moved us deeply. In all its wrinkles and texture and left-turns, it felt like it was written just for us. That’s something humans – and only humans – have been doing for thousands of years. 

    Those uniquely human elements are our competitive advantage. But we must celebrate an champion them if we want to keep them. If you’re an early career writer, you have to trust that its your unique perspective on the world that will cut through the noise and build an organic readership. Forget metrics. Forget, if you can, money and sales (for now). Focus on making your work uniquely yours. People will find it, and treat it like it’s uniquely theirs. 

    AI can be a tool that makes better writers more productive, or it can be a weapon that does tremendous damage to our creative economies. The difference isn’t in the technology—it’s in how we choose to use it.

    We’re at a crossroads, friends. We can embrace AI as a creative partner while maintaining human standards for storytelling. Or we can slide into a Matrix-like purgatory and spend our sad little lives sucking down pre-digested gloop.

    I know which future I want. It’s not the gross gloop one.

    What’s your take, fellow degenerate loyalists? Are you using AI tools in your creative process? How do we separate the genuinely helpful from the soul-crushing slop? Let me know in the comments—but please, for the love of Sanderson, make sure it’s actually you writing them.

  • Why can’t fantasy authors finish?

    Here’s the situation, folks: We’re living through the golden age of unfinished fantasy series, and it’s about time we talked about why some of our most beloved authors seem fundamentally incapable of closing.

    I’m not saying this isn’t without precedent. Charles Dickens never finished The Mystery of Edwin Drood, but at least he had the courtesy to die instead of just wandering off to write seventeen other projects and gaslight us all on his blog. These days, we’ve got perfectly healthy (relatively speaking) authors sitting on incomplete masterpieces like they’re Smaug hoarding literary gold (speaking of, Tolkein never finished The Silmarillion, but again that’s because he died – and he’d already published his masterpieces so he gets a double-pass).

    To find out what’s going on here, let’s take a walk down the hall of shame. Because patterns emerge when you look at the data.

    The rogues gallery of procrastination

    George R.R. Martin, the Night King of not delivering. Thirteen years since A Dance with Dragons, and The Winds of Winter has become the most famous book never written. Martin’s own updates have jumped around erratically, from “three years” in 2011 to “months away” in multiple blog posts, to most recently “this book is the bane of my life”. It is NOT LOOKING GOOD people.

    His reasons are manifold and well-documented. Distractions from HBO success, the complexity of his plot threads, and what appears to be a terminal case of shiny object syndrome (the man owns a cinema). Martin’s no slouch. In the hiatus between ASOIAF books he’s written entire (different) books, produced multiple TV shows, and co-authored physics papers. That just makes it all the more frustrating that his magnum opus sits unfinished.

    Patrick Rothfuss gives Martin a run for his money in the excuse department. Thirteen years since The Wise Man’s Fear, and The Doors of Stone remains trapped in what Rothfuss calls “perfectionism.” There’s even a subreddit dedicated entirely to the wait for the final volume, bluntly called “r/isbookthreeoutyet. The answer is always no.

    His publisher Betsy Wollheim publicly stated in 2020 that she hadn’t “seen a word of book three” despite advance payments. Rothfuss himself admits to dismantling “big pieces” of the book and starting over. His reasons include mental health struggles, family issues, and an admitted inability to move beyond perfectionist paralysis. Brandon Sanderson – who has published exactly nine thousand books since The Wise Man’s Fear was released – defended Rothfuss. He noted that “no one wants that book to get done more than him,” which somehow makes it worse.

    Melanie Rawn takes the prize for longest wait. Twenty-seven years since The Mageborn Traitor, and The Captal’s Tower remains stubbornly hypothetical. Rawn’s reasons make for a tougher chew. Her mother died, precipitating a bout of clinical depression that lasted nearly a decade. She’s since written multiple other series, always promising to return to Exiles “after the next project.” In 2014, she announced she’d finally start The Captal’s Tower after finishing Glass Thorns. That was eleven years ago.

    Scott Lynch rounds out our primary suspects. After his spectacular debut with The Lies of Locke Lamora in 2006, the Gentleman Bastard series has stalled repeatedly. Those three horsemen of derailment struck again. Death, divorce, and depression scuppered his momentum after Red Seas Under Red Skies in 2007. The third book, The Republic of Thieves, took six years. The fourth, The Thorn of Emberlain, has been “nearly complete” since 2019. Lynch has been admirably honest about his mental health struggles, and while six years ain’t 27, the tealeaves on this one suggest it ain’t coming any time soon. 

    The exception that proves the rule. Fourteen times.

    Not every author struggles to finish; some struggle to stop. Robert Jordan planned The Wheel of Time as six books. It became fourteen, plus a prequel. Jordan himself realized he might not live to see completion (he didn’t). The series famously suffered from “the slog” through books 7-10, where Jordan’s sprawling subplot addiction nearly killed reader interest. What started as tight storytelling became bloated with secondary characters and meandering political intrigue.

    This isn’t a problem unique to Jordan. Terry Pratchett’s Discworld ran to 41 books (too many even in the estimation of his most ardent fans). And any reader of Royal Road knows that once an author realises they’re onto a good thing, it’s apparently very, very, very difficult to call time on it.

    The Culprits

    Despite their different circumstances, these authors share troubling patterns:

    The perfectionism trap

    All these authors created beloved early works that generated massive fan anticipation. The burden of living up to your own success can be crushing. When millions of people are waiting for your next book, the stakes feel impossibly high.

    Both Martin and Rothfuss explicitly cite perfectionism as a major factor. Martin has described throwing away hundreds of pages. Rothfuss dismantles chapters he’s already written. They’re not blocked; they’re terrified of disappointing expectations. It’s human, understandable, and crushingly ironic. They don’t quite seem to grasp that at this point any version of their long-awaited books will be less disappointing and frustrating than another year of sweet FA. 

    The success trap

    Martin’s HBO deals and Rothfuss’s charity work aren’t inherently bad, but they represent the problem of options. When you’re successful, people want you around more. They want you to do stuff. They want to coax you out of your little den where you spent years building your fortune and reputation. If those people are TV producers, the problems become exponential.

    Because when successful fantasy series become multimedia franchises, everything gets worse. The financial stakes rocket, which adds pressure but also provides financial security that can mitigate the drive to finish, publish, and pull in some royalties. Then there’s the myriad exciting work opportunities that come with it. Why struggle with a difficult chapter when you can sit in an air-conditioned writers room eating pastries all day?

    The mental health trap

    Lynch and Rawn have been refreshingly honest about crushing mental health issues affecting their work. It raises questions about the sustainability of long-form series for authors dealing with chronic health issues. There’s clearly a link between those with the kind of imagination capable of creating awe-inspiring worlds we all love to inhabit, and those who struggle with depression, anxiety, and bipolar disorder.

    While George RR Martin doesn’t suffer from the same (as far as we know), his method of writing his dense and intricate multiple POV epics would be enough to melt anyone’s brain. And if the rumours are true that he’s recently realised he’s well and truly written himself into an MC Escher painting of logic issues and plot holes…let’s just hope he has a good mindfulness app. 

    The…fantasy fiction trap?

    Poor George isn’t the only one dealing with eye-watering length and complexity. Most fantasy authors create entire universes complete with consistent magic systems, detailed histories, and interconnected plotlines spanning thousands of pages. One small change might kick-off a ripple effect of extensive rewrites. Trying to balance all of that as a series enters its autumn years is…not easy. 

    Most genres favour episodic, standalone, or generally just less darn ambitious output. Fantasy readers expect multi-book arcs and sprawling character lists. These authors aren’t project managers; they’re creatives. The task of planning years ahead while leaving room for organic story development must become untenable after a point. It’s like an improv jazz pianist trying to build a cathedral.

    And it’s not like they can do all this in private. Fantasy fandom is notoriously passionate and vocal. Authors are bombarded with constant questions about plot details, easter eggs, predictions, and release dates. This level of scrutiny can be both motivating and paralyzing. Booker Prize nominees don’t typically face Reddit threads dissecting their every blog post for hints about their work in progress.

    The other exception that proves the rule

    Or to put it in other words…maybe there isn’t a problem? Fantasy is almost unique in favouring long running sequential installments of books. So if there’s a series arc that’s not getting finished, by default it’s a fantasy one.

    And of all the thousands of fantasy books published in any given year, tens of thousands over the decades, only a small handful remain incomplete within a sensible time frame. Percentage-wise, we’re actually very solid on closed-out franchises. It’s not like we’re going to run out of books to read while we’re waiting for one of the mentioned authors to finally click “save as PDF”.  Are we overthinking this? Are we too focused on what we haven’t got, rather than the embarrassment of riches that we have?

    But if you’re a budding fantasy author, how do you avoid the trap of becoming famous for the fantasy you haven’t written? Never fear, I’ve got your back. 

    How to finish your fantasy book series: A 10-part guide

    Step 1: Don’t get popular. If you’re going to flame out on your fantasy series, at least have the foresight to do it while no one’s reading.

    Step 2. Don’t get rich. Again, George RR Martin owns A CINEMA. Not a cinema room. An actual building that is a cinema. Would you finish book six of the series you’ve been writing since 1995 if you owned and managed a cinema? No, you wouldn’t. 

    Step 3. Don’t do anything. Don’t edit anthologies, don’t produce TV shows, don’t be an ambassador for any philanthropic organisations. If your dear supporters get even a whiff that you’re doing anything outside of cranking out pages, you might end up the subject of a snarky subreddit. And that’s not good for creativity.

    Step 4. Don’t talk to anyone. Close the blog, today. Let that domain elapse. Go pencils-down on socials. Politely decline invitations to any conventions, panels, book launches or Q&As. Those pesky supporters will be out in force, demanding an ETA. If you engage them in conversation, you’re only making things worse. In fact if you go on the record saying anything to anyone at any given time, your completely sane and chill fans will clock that up as precious moments you weren’t writing. 

    Step 5. Don’t get fancy. A young guy is chosen to go get a thing. The thing is far away. Adventures ensue. He makes some friends, grows up a bit. Learns he’s actually a pretty big deal. Gets the thing. That’s the book you’re writing. Don’t suddenly get sophisticated half way through with twists and subplots and whole new extensions to the map or heretofore undiscovered magic systems.They may feel new and exciting when you’re a good two million words in, but you’re going to have to close out those threads and focus on the guy getting the thing sooner or later. Better to exercise restraint in the first place. And one more thing: if the prequel was relevant you would’ve started the story there. 

    Step 6. Don’t make promises. The temptation to give updates on how the next book’s coming along is clearly too much to resist. Please try. Try hard. If you absolutely have to give an update, err on the side of caution, “I’m passing all my notes on to my favourite grandchild. Looking good for 2050!” should help manage expectations.

    Step 7. Don’t sweat it. I’ve got news for you: your first book wasn’t perfect. Neither was the second, or the third. Aside from those particularly fervent fans whose voices ring in your head at night, most readers probably consider your series a perfectly solid diversion. You just rarely hear from them. No one’s finding you at FantasyCon to tell you you’re a half-decent writer (but your female characters are pretty flat – and please stop describing boobs). Stans are gonna stan. Focus on giving the vast majority of your readers something that kills time on the bus. 

    Step 8. Don’t avoid your doctor. That nasty habit of dying may have been more prevalent a hundred years ago, but unfortunately it’s outlasted tuberculosis. Robert Jordan was beaten by his own Wheel of Time, and Frank Herbert rode the big sandworm in the sky before completing the Dune saga. Let’s be honest, George RR Martin is getting on in years with two whole books to deliver. Let’s hope he’s in league with R’hllor. Or he has a great cardiologist. 

    Step 9. Don’t avoid your other doctor. Sadly creative genius and mental health struggles tend to go hand-in-hand. If writing your fantasy series whistles over the black dog, go talk it out with a professional. That’s one extracurricular activity your fans probably won’t begrudge you. 

    Step 10: I just want you to know that I appreciate you all. You’re the reason I keep writing. The final part of this guide will be released Q4 2025. That’s a guarantee! 


    What’s your take, folks? Am I adding to the problem, or is all fair in love and fantasy? Are you waiting on one of these fabled installments to drop, or have you moved on? If so, what to? What’s your favourite finished series?

  • LitRPG Got Isekai’d Into The Mainstream…And That’s Bad.

    Here’s the situation folks: 2024 marked a turning point for LitRPG that we should watch while frowning mildly with concern. The traditional publishing giants have finally shined their Sauron’s Eye on our little corner of the internet, and yes that’s great for authors and readership, but it comes with complications.

    You heard right. Giant capitalist corporations might actually do some harm to a small independent community. There’s a first time for everything.

    Don’t get me wrong; I’m genuinely happy for Matt Dinniman and the other authors cashing those cheques. They’ve earned it, and new readers discovering the genre is always a net positive. But we’ve seen enough trends come and go to recognise the faint, distant, yet ominous tinkling of alarm bells.

    He Came, He Crawled, He Conquered

    Let’s start with the facts. In April 2024, Ace Books (Penguin Random House) acquired Dungeon Crawler Carl after Matt’s self-published success hit 800,000 copies sold. Hollywood heard those numbers and came a-galloping over the hill: Universal Studios and Seth MacFarlane announced a TV adaptation deal for Dungeon Crawler Carl just a few months later in August.

    But it didn’t stop with Carl. The dam has well and truly broken. Blackstone Publishing released 114 LitRPG titles in 2024 alone. A hundred and fourteen.

    This isn’t organic growth; it’s strategic market capture. These publishers operate on fundamentally different principles than the systems that made LitRPG great. They rely on gatekeepers, advance sales projections, and market research that asks one question, “Will this appeal to the broadest possible audience?”

    Our genre grew up in the wild west of Royal Road, where authors posted daily chapters, got immediate reader feedback, and iterated stories based on what actually worked. The best LitRPG wasn’t designed by committee; it was battle-tested by thousands of daily readers who voted with clicks and comments. Like a river rock shaped by flowing waters, novels evolved as they were exposed to their readership.

    Traditional publishing can’t replicate that ecosystem. Forget flowing waters, they’ll use a jackhammer.

    We’ve seen this movie before. When Western publishers tried to cash in on cultivation novels, they took complex Eastern philosophical frameworks, stripped out the cultural context, and produced sanitized “progression fantasy” that satisfied neither Eastern nor Western audiences.

    The pattern repeats because traditional publishing doesn’t understand subcultures; it understands markets. They see our sales numbers, miss our cultural foundations, and produce hollow imitations that look like LitRPG but feel like corporate fantasy.

    This isn’t malicious; it’s just how mass-market consumerism works. It takes proven concepts and reshapes them aggressively. The result won’t be better LitRPG; it’ll be pre-digested fantasy novels with gaming terminology slapped on top.

    Hollywood Squares

    All of this hasn’t gone unnoticed by the studio accountants on the east coast. And that’s where things get genuinely concerning. Where Seth MacFarlane has led, others will inevitably follow. TV adaptations of LitRPG face an impossible challenge: how do you translate systematic progression and gaming mechanics to a medium that can’t show character sheets or status screens?

    History gives us the answer, and…it doesn’t look good. Consider what happened to Eragon, where the film stripped out the magic system that made the books compelling. The Artemis Fowl adaptation removed the criminal mastermind elements that defined the character. The Dark Tower movie turned Stephen King’s complex multiverse into a generic action flick that satisfied neither fans nor general audiences (yes yes, I’m aware Mike Flanagan is taking a more promising-looking swing at it).

    The Witcher Netflix series, despite its popularity, simplified Geralt’s complex moral framework into standard fantasy hero tropes, disappointing book readers while confusing viewers unfamiliar with the source material. When The Golden Compass hit theaters, they gutted Philip Pullman’s religious criticism to avoid controversy, leaving a hollow shell that turned mainstream audiences off the entire franchise.

    Post-books Game of Thrones, The Wheel of Time, Lord Of The Rings. They just. Keep. Coming.

    In fact there are dozens of examples of this phenomenon. They’re the almost-inevitable result of trying to make specialised content appeal to everyone. The adaptation process strips away exactly what made the original work special, creating something that pleases nobody.

    (Royal) Road Closures Ahead

    The shift is already visible in how authors approach their work. “Stubbing” content from Royal Road for traditional publication sends a clear message about where the money flows. The platform that built these authors’ careers risks becoming a disposable stepping stone to “real” publishing.

    With this will comes editorial pressure to broaden appeal. Complex progression systems become simplified power levels. Gaming culture references disappear because they might confuse mainstream readers. The systematic thinking that drives authentic LitRPG problem-solving gets replaced with generic fantasy action.

    And this will trickle down to the new authors who’s first port of call is Royal Road. Kids who don’t know the difference, and who’s frame of reference doesn’t include “The Perfect Run” or “Mother of Learning”.

    Will this destroy LitRPG? Of course not. Royal Road will keep chugging along. Indie authors will continue innovating. The core community that built this genre isn’t going anywhere.

    But mainstream exposure matters because it shapes public perception. When TV adaptations fail to capture what makes LitRPG special, they don’t just disappoint fans; they actively turn potential readers away from the genre. Bad adaptations create the impression that LitRPG is simplistic power fantasy instead of the sophisticated systematic fiction it can be.

    Okay So Now What?

    To some degree I’m screaming into the wind here. Authors will chase traditional deals because that’s where the money is. Publishers will continue buying what sells. Hollywood will keep adapting popular properties, usually badly. None of this is new, or specific to LitRPG.

    But it does feel personal, and so I for one need to find a way to be okay with it. All we can do is keep supporting authentic LitRPG on Royal Road, champion stories that embrace gaming culture without apologising for it, and call out sanitised imitations when we see them.

    Most importantly, let’s remember what made LitRPG special: community-driven stories that understand gamer culture and aren’t ashamed to embrace it. Traditional publishing will give us mainstream recognition and bigger budgets, but the collateral damage could be significant.

    But not necessarily catastrophic. And as I said, more readers discovering our favorite authors is genuinely a good thing. The question is whether we can maintain the cultural core that made LitRPG worth discovering in the first place.

    YOU CAN PLAY IN OUR SANDBOX. JUST DON’T RUIN IT.


    What’s your take? Are you excited about mainstream recognition, or concerned about losing authenticity? I’m curious to hear both perspectives.

  • The Stupidity Revolution: Why LitRPG’s Anti-Genius Trend is Exactly That

    Here’s the situtation: The recent breakout success of “stubborn” protagonists isn’t just a trend; it’s a damning admission that LitRPG has painted itself into such a formulaic corner that intelligence itself has become a tired trope.

    We all know that most of the time the idea of a hyper-intelligent MC is…kinda dumb. We’ve suffered through thousands of “galaxy brain” protagonists who somehow outsmart every situation with political machinations that would make Machiavelli kneel and pledge allegiance. We’ve endured countless MCs who treat every encounter like a chess match, spouting strategy like they’re channeling Sun Tzu through a gaming headset. I’m as tired of it as you are.

    But here’s where I’m going to lose some of you fellow degenerate loyalists: celebrating stupidity as innovation shows just how broken this genre has become.

    The Stubborn Skill-Grinder Phenomenon

    Let’s talk about the elephant in the room; Actually elephants are too smart. Let’s talk about the hippo in the room (are hippos stupid? if not, sorry hippos). “The Stubborn Skill-Grinder In a Time Loop” didn’t just succeed in 2024; it dominated. We’re talking 4.8/5 stars with 770+ reviews on Amazon, trending discussions across Royal Road forums, and readers fulminating things like “Are you tired of ‘genius’ MCs? This is the story for you.”

    But that wasn’t just a one-off phenomenon. Look at the success of titles like “All the Dust that Falls,” where the protagonist is literally a Roomba that gains consciousness and has to navigate a world without any preconceived notions about “optimal” strategies. Or consider the growing popularity of “low-intelligence” builds in stories where characters deliberately choose stats that make them less clever but more authentic. The pattern is undeniable: readers are actively seeking out protagonists who solve problems through persistence and tenacity rather than outsmarting everyone.

    No political games. No galaxy-brain moments. Just pure, stubborn grinding until problems submit to sheer brute force repetition. And the community went wild for it.

    I get the appeal. After years of protagonists who somehow master economics, military strategy, and interdimensional politics within their first week of being isekai’d, there’s something refreshingly honest about a character who just… tries harder. Royal Road forums are full of readers expressing genuine relief at protagonists who don’t outsmart every situation.

    But while innovation in LitRPG is to be celebrated, there’s a problem brewing.

    The Intelligence Fatigue Crisis

    The success of anti-genius protagonists reveals something deeply troubling about the current state of LitRPG writing. We’ve reached a point where intelligence itself has become a red flag for readers. Think about that for a second. In a genre built around systematic progression and optimisation (concepts that require actual thought) we’re now celebrating characters who explicitly avoid thinking their way through problems.

    This isn’t just reader preference shifting; it’s genre fatigue manifesting as anti-intellectualism.

    We’ve seen this pattern before. Remember when every urban fantasy MC was a snarky private investigator? Remember when every epic fantasy hero was a reluctant farm boy? Genres hit saturation points where their core strengths become weaknesses through overuse and poor execution.

    The difference is that those genres moved past their tired tropes by innovating within their strengths. LitRPG is responding to tired “genius” protagonists by abandoning intelligence entirely. That’s not innovation; that’s surrender.

    Let me be crystal clear about something: the issue was never that protagonists were too intelligent. The problem was that authors were writing “intelligence” as an excuse for plot convenience rather than genuine character trait.

    You know what I mean. The MC who somehow understands complex economic systems despite being a 16-year-old NEET, or the isekai protagonist who immediately grasps military tactics that took Earth’s greatest generals lifetimes to develop. Or the young hero who outsmarts ancient, supposedly cunning beings within a few chapters of arriving in their world.

    That’s not intelligence, that’s author wish fulfilment disguised as intelligence.

    Real intelligence in fiction requires authors to actually understand the systems they’re writing about. It demands research, logical consistency, and characters making decisions based on incomplete information. Most importantly, it requires smart characters to sometimes be wrong, because intelligence without limitation isn’t intelligence; it’s omniscience.

    The Stubborn Skill-Grinder works because its author understood something fundamental – that authenticity trumps competence. A character who admits they’re not the smartest person in the room and compensates through persistence feels more genuine than another supposed genius who conveniently knows everything.

    But as always, we’re taking the wrong lessons from success. Instead of learning to write better intelligent characters, the genre is teaching authors that intelligence is the problem. We’re essentially telling new writers: “Don’t worry about making your protagonist smart; just make them stubborn.”

    LitRPG at its core is about optimisation, systematic thinking, and progressive improvement. These concepts require characters capable of analysis, pattern recognition, and strategic thinking. When we celebrate protagonists who explicitly avoid these mental processes, we’re undermining the genre’s fundamental appeal.

    Look at the eastern cultivation novels that inspired much of modern LitRPG. Characters like Wang Lin from “Renegade Immortal” or Meng Hao from “I Shall Seal the Heavens” aren’t celebrated for being stupid; they’re beloved for being cleverly pragmatic. They think through problems, adapt their strategies, and use intelligence as another tool for progression.

    Those authors actually understand the systems they’re writing about. They can make their characters intelligent because they’ve done the work to create logical, consistent worlds that reward genuine thought.

    Don’t get me wrong—I’m not calling for a return to the bad old days of omniscient MCs who solve every problem with galaxy-brain political maneuvering. The Stubborn Skill-Grinder’s success teaches us valuable lessons about authenticity and character limitations.

    But we need to aim higher than “at least they’re not annoyingly smart.”

    What LitRPG needs is characters who are intelligently limited. Give me protagonists who are genuinely clever within specific domains while being obviously out of their depth in others. Show me characters who think through problems systematically but sometimes reach wrong conclusions. Let me see MCs who are smart enough to recognize when they need help and humble enough to ask for it.

    The best LitRPG characters aren’t the smartest people in their worlds; they’re the ones who best understand their own capabilities and limitations. They use their intelligence strategically rather than treating it as a universal solution.

    The Real Revolution We Need

    Here’s my controversial take, dear readers: the “stupidity revolution” is actually pointing us toward the real innovation LitRPG needs. Not anti-intelligent characters, but emotionally intelligent ones.

    The Stubborn Skill-Grinder succeeds because persistence requires emotional maturity (accepting failure, learning from mistakes, and maintaining motivation despite setbacks). These are sophisticated psychological traits that most “genius” protagonists completely lack.

    What if we demanded that level of emotional sophistication from intelligent characters too? What if our smart protagonists had to grapple with the psychological costs of always being the person everyone expects to have answers? What if genius came with genuine trade-offs in social skills or emotional stability?

    That’s the revolution I want to see. Not characters celebrating ignorance, but characters whose intelligence feels earned, limited, and genuinely human.

    The Stubborn Skill-Grinder phenomenon taught us that readers crave authenticity over competence. Now let’s use that lesson to write authentically intelligent characters instead of throwing intelligence out entirely.

    LET’S USE OUR BRAINS, NOT JUST OUR SKULLS.


    What do you think readers? Are we celebrating the right kind of character evolution, or have we thrown the baby out with the bathwater? Which LitRPG gets the balance exactly right? Drop your takes in the comments—but if you’re going to disagree with me, at least make it interesting.

  • Welcome to FantasyLitGuy. Let’s talk about what actually matters.

    Hi friends.

    I’m Joe. I’ve been devouring fantasy literature, progression fantasy, and LitRPG for almost my entire forty years on this planet. We’re talking thousands of books. MIllions of chapters. Everything from the classic tentpoles of the genre to the Royal Road backwash that drops at 3 AM and immediately disappears into the void.

    The masterpieces that make you forget to eat. The derivative cash grabs that make you want to throw your Kindle across the room. The hidden gems buried under terrible covers. The overhyped disappointments that somehow have boatloads of five-star reviews. I’ve seen it all. I have the opinions, the hot takes, and eyeglasses prescription to prove it.

    Here’s what I’m going to do for you: I’m going to tell you what’s actually worth your time.

    No clickbait. No dilettante BS. No “ten best fantasy books you MUST read!” written by someone who’s read exactly seven fantasy books in their life (and Googled three).

    Every week, I’ll be sharing what’s worth your precious hours on this Earth. From new releases that actually deliver to overlooked bangers that need more love. You can also expect discourse on the latest trends, news, updates…and of course the occasional rant about whatever’s driving me nuts in the fantasy space this week.

    Let’s start with this: what’s the last fantasy book that genuinely surprised you? Not just “pretty good” – I mean the one that you’ve been desperate to recommend. Drop a comment and tell me about it.