Tag: book-review

  • Fantasy Fiction Weekly Roundup – June 20, 2025

    Hey folks, FantasyLitGuy here with this week’s fantasy fiction news roundup. Let’s dive into what’s been raising eyebrows in our corner of the literary world.

    Divine Rivals Gets the Hollywood Treatment

    Paramount Pictures won a competitive bidding war for Rebecca Ross’s “Divine Rivals,” the BookTok sensation that’s spent 125+ weeks on the NYT bestseller list. Sofia Alvarez (“To All the Boys I’ve Loved Before”) is writing the script. The romantasy title follows rival journalists who fall in love through magical typewritten letters during a war between gods. The film has influences of “You’ve Got Mail, World War I, and magic”—honestly not a combo I saw coming, but I’m here for it. Ross kept this secret since last August, which shows impressive restraint in our spoiler-happy world.

    World Fantasy Convention Merges with Fantasycon

    This year’s World Fantasy Convention (October 30-November 2) is combining with the UK’s Fantasycon in Brighton, creating what might be the largest fantasy/horror gathering in UK history. The convention features two themes: “Lyrical Fantasy” and “50 Years of British Fantasy and Horror.” Confirmed guests include Suniti Namjoshi, Vincent Chong, and Sarah Pinborough, with more announcements coming. Both the British Fantasy Awards and World Fantasy Awards will be presented at the event. This consolidation trend in conventions could create more influential “megacons” rather than multiple smaller ones scattered throughout the year.

    Royal Road Community Sees Genre Shift

    There’s an interesting discussion brewing on Royal Road about whether traditional LitRPG is losing ground to broader progression fantasy and general fantasy fiction. Authors and readers are noting that stories with fewer stat screens and game mechanics are garnering more views and followers than heavily stat-focused LitRPG. Some attribute this to reader fatigue with formulaic “D&D campaign” style narratives. The biggest hits on the platform still tend to use game-like elements sparingly while focusing on story and character development. It’s worth keeping an eye on whether this represents a temporary shift or a fundamental evolution in what web serial readers want.

    Aethon Books Doubles Down on LitRPG

    Despite questions about genre evolution, publisher Aethon Books is pushing forward with their June 2025 LitRPG releases, suggesting they’re confident in the market. They’re positioning themselves as specialists in “the very best LitRPG and Progression Fantasy books.” Meanwhile, promising new serials like “Ascension of the Primalist” and “Aggro” are gaining traction on Royal Road, showing that quality LitRPG still finds its audience when it’s well-executed. The key seems to be balancing game mechanics with genuine storytelling rather than drowning readers in stat blocks.

    Brandon Sanderson’s Stormlight 5 Marathon Continues

    Sanderson’s latest blog updates show “Wind and Truth” (Stormlight 5) is in heavy revision mode, with the author working on version 3.0 and aiming for a June deadline for the 4.0 draft. The book is reportedly at 491,000 words and counting. He’s been conducting “Tuckerizations”—putting fan names into the book—as a reward for hitting 500k YouTube subscribers. For context, this will conclude the first arc of the Stormlight Archive, so Sanderson is being extra careful to stick the landing. No official release date beyond “2025,” but given his track record, expect it when it’s genuinely ready.

    New Voices on Royal Road

    Several promising new LitRPG serials launched on Royal Road this month. “Magic’s Last Chance” went live June 16th with 100,000 words already written, posting five times weekly initially. “What Will Be” offers a slow-burn reincarnation story with LitRPG elements that’s getting positive early reviews. “Ceaseless Horizons” continues building an audience with its battle-mage progression story. These launches show the platform’s continued vitality as a proving ground for new authors, even as genre preferences evolve.

    Things are looking frothy out there, folks. It all suggests we’re in a healthy period of experimentation, evolution, and mainstream flirtation, rather than stagnation. Love to see it.

    Keep reading, keep supporting authors doing interesting work, and I’ll see you next week with whatever chaos the industry serves up next.

    Keep it weird,
    FantasyLitGuy

  • Fantasy Fiction Weekly Roundup – June 13, 2025

    Hey folks, here’s your end-of-week fantasy fiction roundup. Let’s dive into what’s been shaking up our corner of the literary world these past couple weeks.

    Amazon KDP Cuts Print Royalties (Again)

    Amazon dropped their print royalty rates from 60% to 50% for books under $9.99 on June 10th, and the fantasy community is scrambling. Most authors I’ know’ve spoken to are bumping their paperbacks to $11.99-$12.99 to stay at the 60% rate, which means the typical fantasy series starter just got more expensive. Not ideal when you’re trying to hook new readers with book one, but what choice do they have? Amazon giveth, and Amazon taketh away—usually the latter.

    LitRPG Goes Full Send

    Matt Dinniman’s “This Inevitable Ruin” (Dungeon Crawler Carl Book 7) hit #2 on the New York Times Audio Fiction list back in March, and the ripples are still spreading. Universal Studios and Seth MacFarlane are adapting the series for TV, which feels surreal to those of us who remember when LitRPG was dismissed as “not real fantasy.” Publishers Weekly just ran a feature titled “LitRPG Goes Mainstream,” and honestly, they’re not wrong. When Blackstone and Orbit are actively hunting LitRPG manuscripts, you know something fundamental has shifted.

    Tor Doubles Down on Diverse Fantasy

    Tor’s June lineup is worth noting: V.E. Schwab’s “Bury Our Bones in the Midnight Soil” (queer vampire epic spanning centuries) and Kate Elliott’s “The Witch Roads” show how traditional publishers are evolving their fantasy offerings. Meanwhile, Orbit dropped Holly Race’s “Six Wild Crowns” with a 70,000-copy first printing—that’s serious confidence in adult romantasy with sapphic themes and dragon fantasy elements. The market for diverse fantasy keeps expanding, and publishers are finally catching up to what readers actually want.

    r/Fantasy Rankings Shake Things Up

    Reddit’s annual Top Lists dropped some interesting shifts. Middle-earth reclaimed the #1 spot from Stormlight Archive, while First Law surged to #2—seems like completed series are having a moment. Poor Kingkiller Chronicle slid to #18, which tells you everything about reader patience with unfinished series these days. Most telling: both Dungeon Crawler Carl and The Wandering Inn cracked the top 25, proving web serials can compete with traditional publishing’s biggest names. The 2025 Fantasy Bingo explicitly accommodating LitRPG and progression fantasy is just icing on the cake.

    Royal Road Keeps Growing

    Royal Road’s Community Magazine Contest pulled 341 submissions—impressive growth for the platform. They’ve also bumped premium subscription prices (website premium now $3.49/$5.99), though existing subscribers stay grandfathered. The trending stories show diversification beyond traditional LitRPG into cyberpunk, time loops, and genre hybrids. It’s becoming the proving ground for what fantasy readers actually want, not what gatekeepers think they should want.

    Netflix’s Narnia Gets Star Power

    Greta Gerwig’s Netflix Chronicles of Narnia adaptation just added some serious firepower with Carey Mulligan joining Daniel Craig and Meryl Streep. They’re targeting a Thanksgiving 2026 IMAX release, which means Netflix is treating this like a genuine event film rather than streaming filler. Given how badly most fantasy adaptations turn out (including the earlier incarnation of this very series, starring…Daniel Craig.) I’m cautiously optimistic—Gerwig’s track record with Barbie and Little Women suggests she might actually understand the source material.

    Prime Video Grabs “Powerless”

    Amazon Prime Video is developing Lauren Roberts’ “Powerless” trilogy for television. If you haven’t read it, think dystopian fantasy with powers-based class systems—solid YA fantasy that could translate well to screen if they don’t water it down. After the mixed results with Wheel of Time and Rings of Power, Amazon needs some wins in the fantasy space. Here’s hoping third time’s the charm.

    Publishing Consolidation Continues

    The big publishers keep eating smaller ones: Simon & Schuster expanded internationally through Dutch publisher Veen Bosch & Keuning, while Hachette completed their Barnes & Noble publishing division acquisition. For authors, this means fewer but more powerful gatekeepers—though specialized imprints like Arcadia (Quercus’ SF/F relaunch) and Enchant (Entwined’s romantasy focus) are creating opportunities for genre-specific publishing. It’s a mixed bag, but at least someone’s paying attention to our corner of the market.

    That’s the week that was, folks. The fantasy publishing world keeps evolving at breakneck speed—sometimes in our favor, sometimes not so much. Keep reading, keep supporting the authors doing great work, and I’ll see you next week with whatever chaos the industry throws at us next.

    Stay sharp out there.

  • LitRPG Got Isekai’d Into The Mainstream…And That’s Bad.

    Here’s the situation folks: 2024 marked a turning point for LitRPG that we should watch while frowning mildly with concern. The traditional publishing giants have finally shined their Sauron’s Eye on our little corner of the internet, and yes that’s great for authors and readership, but it comes with complications.

    You heard right. Giant capitalist corporations might actually do some harm to a small independent community. There’s a first time for everything.

    Don’t get me wrong; I’m genuinely happy for Matt Dinniman and the other authors cashing those cheques. They’ve earned it, and new readers discovering the genre is always a net positive. But we’ve seen enough trends come and go to recognise the faint, distant, yet ominous tinkling of alarm bells.

    He Came, He Crawled, He Conquered

    Let’s start with the facts. In April 2024, Ace Books (Penguin Random House) acquired Dungeon Crawler Carl after Matt’s self-published success hit 800,000 copies sold. Hollywood heard those numbers and came a-galloping over the hill: Universal Studios and Seth MacFarlane announced a TV adaptation deal for Dungeon Crawler Carl just a few months later in August.

    But it didn’t stop with Carl. The dam has well and truly broken. Blackstone Publishing released 114 LitRPG titles in 2024 alone. A hundred and fourteen.

    This isn’t organic growth; it’s strategic market capture. These publishers operate on fundamentally different principles than the systems that made LitRPG great. They rely on gatekeepers, advance sales projections, and market research that asks one question, “Will this appeal to the broadest possible audience?”

    Our genre grew up in the wild west of Royal Road, where authors posted daily chapters, got immediate reader feedback, and iterated stories based on what actually worked. The best LitRPG wasn’t designed by committee; it was battle-tested by thousands of daily readers who voted with clicks and comments. Like a river rock shaped by flowing waters, novels evolved as they were exposed to their readership.

    Traditional publishing can’t replicate that ecosystem. Forget flowing waters, they’ll use a jackhammer.

    We’ve seen this movie before. When Western publishers tried to cash in on cultivation novels, they took complex Eastern philosophical frameworks, stripped out the cultural context, and produced sanitized “progression fantasy” that satisfied neither Eastern nor Western audiences.

    The pattern repeats because traditional publishing doesn’t understand subcultures; it understands markets. They see our sales numbers, miss our cultural foundations, and produce hollow imitations that look like LitRPG but feel like corporate fantasy.

    This isn’t malicious; it’s just how mass-market consumerism works. It takes proven concepts and reshapes them aggressively. The result won’t be better LitRPG; it’ll be pre-digested fantasy novels with gaming terminology slapped on top.

    Hollywood Squares

    All of this hasn’t gone unnoticed by the studio accountants on the east coast. And that’s where things get genuinely concerning. Where Seth MacFarlane has led, others will inevitably follow. TV adaptations of LitRPG face an impossible challenge: how do you translate systematic progression and gaming mechanics to a medium that can’t show character sheets or status screens?

    History gives us the answer, and…it doesn’t look good. Consider what happened to Eragon, where the film stripped out the magic system that made the books compelling. The Artemis Fowl adaptation removed the criminal mastermind elements that defined the character. The Dark Tower movie turned Stephen King’s complex multiverse into a generic action flick that satisfied neither fans nor general audiences (yes yes, I’m aware Mike Flanagan is taking a more promising-looking swing at it).

    The Witcher Netflix series, despite its popularity, simplified Geralt’s complex moral framework into standard fantasy hero tropes, disappointing book readers while confusing viewers unfamiliar with the source material. When The Golden Compass hit theaters, they gutted Philip Pullman’s religious criticism to avoid controversy, leaving a hollow shell that turned mainstream audiences off the entire franchise.

    Post-books Game of Thrones, The Wheel of Time, Lord Of The Rings. They just. Keep. Coming.

    In fact there are dozens of examples of this phenomenon. They’re the almost-inevitable result of trying to make specialised content appeal to everyone. The adaptation process strips away exactly what made the original work special, creating something that pleases nobody.

    (Royal) Road Closures Ahead

    The shift is already visible in how authors approach their work. “Stubbing” content from Royal Road for traditional publication sends a clear message about where the money flows. The platform that built these authors’ careers risks becoming a disposable stepping stone to “real” publishing.

    With this will comes editorial pressure to broaden appeal. Complex progression systems become simplified power levels. Gaming culture references disappear because they might confuse mainstream readers. The systematic thinking that drives authentic LitRPG problem-solving gets replaced with generic fantasy action.

    And this will trickle down to the new authors who’s first port of call is Royal Road. Kids who don’t know the difference, and who’s frame of reference doesn’t include “The Perfect Run” or “Mother of Learning”.

    Will this destroy LitRPG? Of course not. Royal Road will keep chugging along. Indie authors will continue innovating. The core community that built this genre isn’t going anywhere.

    But mainstream exposure matters because it shapes public perception. When TV adaptations fail to capture what makes LitRPG special, they don’t just disappoint fans; they actively turn potential readers away from the genre. Bad adaptations create the impression that LitRPG is simplistic power fantasy instead of the sophisticated systematic fiction it can be.

    Okay So Now What?

    To some degree I’m screaming into the wind here. Authors will chase traditional deals because that’s where the money is. Publishers will continue buying what sells. Hollywood will keep adapting popular properties, usually badly. None of this is new, or specific to LitRPG.

    But it does feel personal, and so I for one need to find a way to be okay with it. All we can do is keep supporting authentic LitRPG on Royal Road, champion stories that embrace gaming culture without apologising for it, and call out sanitised imitations when we see them.

    Most importantly, let’s remember what made LitRPG special: community-driven stories that understand gamer culture and aren’t ashamed to embrace it. Traditional publishing will give us mainstream recognition and bigger budgets, but the collateral damage could be significant.

    But not necessarily catastrophic. And as I said, more readers discovering our favorite authors is genuinely a good thing. The question is whether we can maintain the cultural core that made LitRPG worth discovering in the first place.

    YOU CAN PLAY IN OUR SANDBOX. JUST DON’T RUIN IT.


    What’s your take? Are you excited about mainstream recognition, or concerned about losing authenticity? I’m curious to hear both perspectives.